About the course:
About the course:
About the course:
About the course:
CGMA
About the course:
From the webpage, "In this course you will get a complete deep dive into what it takes to become a capable level designer in games, and will get hands on creating AAA game spaces. Blocking out levels in game engines is one of the biggest responsibilities for an LD, but you’ll also learn other aspects of designing your own worlds and how to work with other teams to make them larger than life. From preparation to whitebox, blueprints to playtesting, we will tackle each element that makes a strong Level Designer."
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Link to the course:
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The contents of this page is still work in progress. All of these levels were made in approximately 10 hours.
Ancient Jungle Level:
Ancient Egyptian Tomb:
Military Base:
Stylized Floating City: